Please use this identifier to cite or link to this item:
http://hdl.handle.net/20.500.12358/25200
Title | Relative and absolute mappings for rotating remote 3D objects on multi-touch tabletops |
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Untitled | |
Abstract |
The use of human fingers as an object selection and manipulation tool has raised significant challenges when interacting with direct-touch tabletop displays. This is particularly an issue when manipulating remote objects in 3D environments as finger presses can obscure objects at a distance that are rendered very small. Techniques to support remote manipulation either provide absolute mappings between finger presses and object transformation or rely on tools that support relative mappings to selected objects. This paper explores techniques to manipulate remote 3D objects on direct-touch tabletops using absolute and relative mapping modes. A user study was conducted to compare absolute and relative mappings in support of a rotation task. Overall results did not show a statistically significant difference between these two mapping modes on both task completion time and the number of touches. However, the … |
Type | Journal Article |
Date | 2011 |
Published in | Proceedings of the 25th BCS Conference on Human-Computer Interaction |
Series | Volume: 11 |
Publisher | British Computer Society |
Citation | |
Item link | Item Link |
License | ![]() |
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Files in this item | ||
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AlAgha, Iyad M._5.pdf | 799.6Kb |